- eBay Auction Shopping Alt
- Credit Cards
- Best deals, discount prices
- Rencontre
- Casual Fashion from Uniqlo
- Jobs
- Run your car on only tap water
- Annonce auto gratuite
- Cell Phones
APDF - Export PDF from Flex
The APDF class enables to create and export PDF documents from Flex.
http://candymandesign.blogspot.com/2008/06/exporting-pdf-from-flex.html
InteractivePNG
From the site:
Like magic, transparent parts of a PNG in your MovieClip are ignored during mouse interactions. Check it out!
Normally the clear areas of a PNG are treated as solid, which can be especially frustrating when dealing with a lot of images that overlap each other because they tend to block mouse interactions on the clips below them.
This utility fixes that so that mouse events don’t occur until you bump against a solid pixel, or a pixel of any transparency value besides totally clear. InteractivePNG lets you set an alphaTolerance level to determine what transparency level will register as a hit.
http://blog.mosessupposes.com/?p=40
TweenMax
TweenMax builds on top of the TweenLite core class and its big brother, TweenFilterLite, to round out the tweening family with popular (though not essential) features like bezier tweening, pause/resume capabilities, easier sequencing, hex color tweening, and more. TweenMax uses the same easy-to-learn syntax as its siblings. In fact, since it extends them, TweenMax can do anything TweenLite and/or TweenFilterLite can do, plus more. It also introduces an innovative feature called “bezierThrough” that allows you to define points through which you want the bezier curve to travel (instead of normal control points that simply attract the curve). Or use regular bezier curves - whichever you prefer. There are interactive samples at the site (AS2 and AS3 versions):
ArrayBinder for Flash CS3
From the site:
I’ve written a class that can help separate the view from the model in Flash projects. It is by no means equivilent to data binding available in Flex (and far from it!) but I’ve used bind in the title because it does effectively bind the values held in an ArrayBinder instance to object properties that have subscribed to refer to those values. The specific use that I have in mind for ArrayBinder is in assisting with localising interfaces for applications that are developed in Flash CS3.
AS3 AssetLoader Class - One way to load everything
In Actionscript 3, there are many different ways to load external assets from the Internet. Unfortunately, this can become tiresome to find different ways to load each one in it’s own individual way. With this problem in mind, I have created the AssetLoader class.
Description
The asset loader class let’s you use the same method to load sound, video, pictures, swf’s, XML and CSS. The goal for this project is to make loading external assets as simple and clean as possible and give the user all the control they could every possibly need. And even better yet, this class is licensed with the M.I.T. license, so you can do whatever you want with it! Sweet isn’t it.
Check it out here:
http://www.ayanray.com/blog/series/flash_world/asset_loader_class
CANDYDIMENSION - Package Of 3D Classes - ActionScript 2
Hi!
I have upload some code on Google code. It is written in AS2 and i think it is really easy to use. No comment and docs but i have provide some samples. If you wanna take a look here it is:
http://candymandesign.blogspot.com/2008/01/candydimension-v10.html
You will be able to build basic 3d space - cubes, spirals, basic material mapping, change the depths, scale, color transformations… Nothing like Papervision or Sandy - not that complex - but think it is easier to use.
Best!
Mirko
Inflector
From the site:
The Inflector allows for pluralizing,singularizing,camel casing, underscoring, and humanizing words. I did search for and find an existing inflection class but I decided to port the CakePHP inflector which is more extensive and more accurate.Â
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YouTube
From the site:
We developed a simple light class to connect to the YouTube gdata API and source playlists and featured videos.It’s a less comprehensive, simpler script than the Adobe’s release on code.google.com but it’s based on the new YouTube gdata API that doesn’t require a developer’s key to access data but connects through a proxy file to the gdata server to access youtube videos.Â
 http://labs.flexcubed.com/?p=13Â
PulseParticles
From the site:
Pulse Particles is a general purpose AS3 particle system.
Features
- Configurable rule based particle behavior.
- Easily extensible
- Both a full featured object orientated syntax, and a simplified quick object syntax.
- Flash .mxp extension for easy integration for designers.
- Interactive particle explorer to create effects
http://rogue-development.com/pulseParticles.html
Particles
From the site:
Particles is a class that manages simple MovieClip motion. Obviously by it’s name it can be used to create particles such as falling snow, leaves or anything else. And the MovieClips don’t have to fall. They can also float up.
 http://polygeek.com/452_adobeflash/actionscript_particlesÂ