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	<title>Actionscript Classes</title>
	<link>http://www.actionscriptclasses.com</link>
	<description>Actionscript Class File Repository</description>
	<lastBuildDate>Sun, 22 Feb 2009 08:34:34 +0000</lastBuildDate>
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	<item>
		<title>AS3 Scale9 Bitmap</title>
		<description>AS3 Scale9 Bitmap is class that lets you create scale9 sprites with bitmap data fill - originally this was not possible in Flash 9. The class creates a “fake” scale 9 sprite containing 9 shapes that scale according to user-defined scaling matrix. Extremely useful for quick user interface work (creating ...</description>
		<link>http://www.actionscriptclasses.com/2009/as3-scale9-bitmap/</link>
			</item>
	<item>
		<title>Scale9Grid Helper</title>
		<description>I have been working on a project with lots of round cornered cubes. They all have to scale so i apply scale9Grids. Making a new Scale9Grid everytime and not seeing the grid frustrated me enough to come up with a solution to all my problems.
Thus the birth of the Scale9Helper ...</description>
		<link>http://www.actionscriptclasses.com/2008/scale9grid-helper/</link>
			</item>
	<item>
		<title>Cookie Util</title>
		<description>From the site:

I have written a small utility class which I think some of you really would like to use. It is a small class that makes it possible to set Cookies via Actionscript without adding anything to the HTML Wrapper, all the code will be injected at runtime.


http://myflex.wordpress.com/2008/11/12/actionscript-cookie-util/". </description>
		<link>http://www.actionscriptclasses.com/2008/cookie-util/</link>
			</item>
	<item>
		<title>ExtendedTimer</title>
		<description>From the site:

so let’s say you start a Timer with 1000 milliseconds delay and stop it after 600 milliseconds. if you call Timer.start() again, it starts with a new delay of 1000 milliseconds again. there is no built-in possibility to resume the timer for the remaining 400 milliseconds. i thought ...</description>
		<link>http://www.actionscriptclasses.com/2008/extendedtimer/</link>
			</item>
	<item>
		<title>Object Pool</title>
		<description>From the site:

Two of the slow operations in the flash player are object creation and garbage collection. If we pool objects - save objects when they're no longer needed and reuse them later when another object of the same type is required - then object creation is kept to a ...</description>
		<link>http://www.actionscriptclasses.com/2008/object-pool/</link>
			</item>
	<item>
		<title>Bitmap Mosaic</title>
		<description>From the site:
This class will allow you to create a pixellated copy of any display object.

It allows for varying pixel sizes and caching of rendered pixels so you don’t have to redraw them every time.
http://juliankussman.com/blog/2008/10/01/as3-bitmap-mosaic-class/. </description>
		<link>http://www.actionscriptclasses.com/2008/bitmap-mosaic/</link>
			</item>
	<item>
		<title>ObjectSerializer</title>
		<description>From the site:

If anyone ever has the need to pass complex objects through a url, LocalConnection, or whatever.. I wrote an ObjectSerializer that you might want to use.

http://techish.jeremymooer.com/2008/09/random-utility-class-objectserializer.html
 </description>
		<link>http://www.actionscriptclasses.com/2008/objectserializer/</link>
			</item>
	<item>
		<title>Survey Lite Library</title>
		<description>From the site:


Last month a client of mine who has very strick business model for marketing research called us to create a entire library for them to build survery quick as possible. It's took me dozens days to develop the library and after I finish up I realize that I ...</description>
		<link>http://www.actionscriptclasses.com/2008/survey-lite-library/</link>
			</item>
	<item>
		<title>MarchingAntsSelect</title>
		<description>From the site:
This is a simple ActionScript 3 implementation of the class marching ants selection marquee you find in applications such as Photoshop.

The class is based off this ActionScript 2 example here;  http://www.nocircleno.com/experiments/selection_ants_proof/index.html, but adds in many more methods and is entirely self contained. Drawing the bitmaps for the ...</description>
		<link>http://www.actionscriptclasses.com/2008/marchingantsselect/</link>
			</item>
	<item>
		<title>WindowBlur</title>
		<description>Blurs a background (MovieClip or Sprite) behind a transparent window (MovieClip or Sprite). Based on Pixelfumes AS2 class.

From the site: 
I was checking out a website yesterday when it suddenly reminded me of a Pixelfumes experiment I remembered seeing many moons ago. After finding it with a quick Google search, ...</description>
		<link>http://www.actionscriptclasses.com/2008/windowblur/</link>
			</item>
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