<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Actionscript Classes</title>
	<atom:link href="http://www.actionscriptclasses.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.actionscriptclasses.com</link>
	<description>Actionscript Class File Repository</description>
	<lastBuildDate>Mon, 31 May 2010 10:07:57 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on FeedParser by Tony</title>
		<link>http://www.actionscriptclasses.com/2006/feedparser/comment-page-1/#comment-153542</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Mon, 31 May 2010 10:07:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.actionscriptclasses.com/2006/feedparser/#comment-153542</guid>
		<description>Arggggg</description>
		<content:encoded><![CDATA[<p>Arggggg</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MouseRecorder by Tony</title>
		<link>http://www.actionscriptclasses.com/2006/mouserecorder/comment-page-1/#comment-153541</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Mon, 31 May 2010 10:06:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.actionscriptclasses.com/2006/mouserecorder/#comment-153541</guid>
		<description>No page found!!!</description>
		<content:encoded><![CDATA[<p>No page found!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on SystemInfo by Tony</title>
		<link>http://www.actionscriptclasses.com/2006/systeminfo/comment-page-1/#comment-153540</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Mon, 31 May 2010 10:06:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.actionscriptclasses.com/2006/systeminfo/#comment-153540</guid>
		<description>No page found!!!</description>
		<content:encoded><![CDATA[<p>No page found!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on XML2Object by Tony</title>
		<link>http://www.actionscriptclasses.com/2006/xml2object/comment-page-1/#comment-153539</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Mon, 31 May 2010 10:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.actionscriptclasses.com/2006/xml2object/#comment-153539</guid>
		<description>Anything of URL works!</description>
		<content:encoded><![CDATA[<p>Anything of URL works!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on LcBroadcast by Tony</title>
		<link>http://www.actionscriptclasses.com/2006/httpwwwfreesomecomlcbroadcast/comment-page-1/#comment-153538</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Mon, 31 May 2010 09:58:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.actionscriptclasses.com/2006/httpwwwfreesomecomlcbroadcast/#comment-153538</guid>
		<description>The URL not exist!</description>
		<content:encoded><![CDATA[<p>The URL not exist!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on About by Manager</title>
		<link>http://www.actionscriptclasses.com/about/comment-page-1/#comment-153084</link>
		<dc:creator>Manager</dc:creator>
		<pubDate>Wed, 19 May 2010 22:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.actionscriptclasses.com/about/#comment-153084</guid>
		<description>&lt;i&gt;Yor can go ahead and post links to any classes anywhere, even if you did not develop them yourself (just be sure and do a quick search to make sure it hasn&#8217;t been posted already). Please try and post links to the pages that contain the download links to the files on the original developer&#8217;s website, instead of linking directly to files from here if at all possible, so we can send traffic to the original author&#8217;s websites (it also makes it easier if the original author makes updates or moves the files).  Also, when posting information or descriptive blurbs on the classes that is copied directly from the original developer&#8217;s web site, I usually add the line &#8220;From the site:&#8221; and stick the text in a blockquote just to show I didn&#8217;t actually write the text.&lt;/i&gt;
+1</description>
		<content:encoded><![CDATA[<p><i>Yor can go ahead and post links to any classes anywhere, even if you did not develop them yourself (just be sure and do a quick search to make sure it hasn&#8217;t been posted already). Please try and post links to the pages that contain the download links to the files on the original developer&#8217;s website, instead of linking directly to files from here if at all possible, so we can send traffic to the original author&#8217;s websites (it also makes it easier if the original author makes updates or moves the files).  Also, when posting information or descriptive blurbs on the classes that is copied directly from the original developer&#8217;s web site, I usually add the line &#8220;From the site:&#8221; and stick the text in a blockquote just to show I didn&#8217;t actually write the text.</i><br />
+1</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on QueueLoader &#8211; AS2 by Curso Flash Lite en Intelygenz &#124; 2flash2furious :: diseño gráfico, web &#38; multimedia desde Oviedo, Asturias :: por [Q] interactiva</title>
		<link>http://www.actionscriptclasses.com/2008/queueloader-as2/comment-page-1/#comment-152574</link>
		<dc:creator>Curso Flash Lite en Intelygenz &#124; 2flash2furious :: diseño gráfico, web &#38; multimedia desde Oviedo, Asturias :: por [Q] interactiva</dc:creator>
		<pubDate>Fri, 07 May 2010 11:22:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.actionscriptclasses.com/?p=225#comment-152574</guid>
		<description>[...] QueueLoader (hay muchas) en la gestión de cargas en AS2 (y a ser posible mejorada creando unas propiedades públicas estáticas para los tipos de eventos que se generan, que la original que empleamos en Feather Framework viene con Strings &#8220;a pelo&#8221;) [...]</description>
		<content:encoded><![CDATA[<p>[...] QueueLoader (hay muchas) en la gestión de cargas en AS2 (y a ser posible mejorada creando unas propiedades públicas estáticas para los tipos de eventos que se generan, que la original que empleamos en Feather Framework viene con Strings &#8220;a pelo&#8221;) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DistortImage by 8 Classical ActionScript Classes About BitMap &#124; Adobe Show Center</title>
		<link>http://www.actionscriptclasses.com/2007/distortimage-2/comment-page-1/#comment-152337</link>
		<dc:creator>8 Classical ActionScript Classes About BitMap &#124; Adobe Show Center</dc:creator>
		<pubDate>Fri, 30 Apr 2010 03:02:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.actionscriptclasses.com/2007/distortimage-2/#comment-152337</guid>
		<description>[...] is an updated version of the original DistortImage class for AS2, which allows you to programmatically distort [...]</description>
		<content:encoded><![CDATA[<p>[...] is an updated version of the original DistortImage class for AS2, which allows you to programmatically distort [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on DistortImage by 8 Classical ActionScript Classes About BitMap - Ntt.cc</title>
		<link>http://www.actionscriptclasses.com/2007/distortimage-2/comment-page-1/#comment-147658</link>
		<dc:creator>8 Classical ActionScript Classes About BitMap - Ntt.cc</dc:creator>
		<pubDate>Mon, 18 Jan 2010 14:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.actionscriptclasses.com/2007/distortimage-2/#comment-147658</guid>
		<description>[...] is an updated version of the original DistortImage class for AS2, which allows you to programmatically distort [...]</description>
		<content:encoded><![CDATA[<p>[...] is an updated version of the original DistortImage class for AS2, which allows you to programmatically distort [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 Scale9 Bitmap by Paulius Uza</title>
		<link>http://www.actionscriptclasses.com/2009/as3-scale9-bitmap/comment-page-1/#comment-145389</link>
		<dc:creator>Paulius Uza</dc:creator>
		<pubDate>Thu, 17 Dec 2009 21:45:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.actionscriptclasses.com/?p=256#comment-145389</guid>
		<description>To answer Jloa&#039;s question: 

This class was created after bytearray&#039;s implementation, and for a reason that bytearray&#039;s implementation did not serve my needs. 

From tech perspective the class is completely different - bytearray uses matrixes to draw data back into a single bitmap, while my implementation uses 9 separate container sprites and redraws only the one&#039;s that are needed. Both have cons and pros, however my class also provides ways to create basic interaction elements (buttons, etc) thus giving you a slight edge.</description>
		<content:encoded><![CDATA[<p>To answer Jloa&#8217;s question: </p>
<p>This class was created after bytearray&#8217;s implementation, and for a reason that bytearray&#8217;s implementation did not serve my needs. </p>
<p>From tech perspective the class is completely different &#8211; bytearray uses matrixes to draw data back into a single bitmap, while my implementation uses 9 separate container sprites and redraws only the one&#8217;s that are needed. Both have cons and pros, however my class also provides ways to create basic interaction elements (buttons, etc) thus giving you a slight edge.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
