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RecordedDrawing

http://www.senocular.com/flash/actionscript.php?file=ActionScript_2.0/com/senocular/drawing/RecordedDrawing.as
Part of senocular’s Actionscript library.

ProgressiveDrawing

from the docs:

The ProgressiveDrawing class creates a means by which you can progressively draw your dynamically drawn Flash shapes over a period of multiple frames. The drawing API for this class matches with that of MovieClip, with the exception of a few additions, so conversion of existing drawings is simple and seemless.

Use a ProgressiveDrawing instance just as you would use a movie clip to draw lines and fills using Flash’s drawing API on a movie clip. The main difference is that when these commands are used on a ProgressiveDrawing instance, they are not drawn right away. They are only drawn when the draw command is used and over a period of time, not all at once.

http://www.senocular.com/flash/actionscript.php?file=ActionScript_2.0/com/senocular/drawing/ProgressiveDrawing.as
Part of senocular’s Actionscript library.

PathSegment

Part of senocular’s Actionscript library.

http://www.senocular.com/flash/actionscript.php?file=ActionScript_2.0/com/senocular/drawing/PathSegment.as

PathMoveSegment

Part of senocular’s Actionscript library.

http://www.senocular.com/flash/actionscript.php?file=ActionScript_2.0/com/senocular/drawing/PathMoveSegment.as

PathLineSegment

Part of senocular’s Actionscript library.

http://www.senocular.com/flash/actionscript.php?file=ActionScript_2.0/com/senocular/drawing/PathLineSegment.as

PathCurveSegment

Part of senocular’s Actionscript library.

http://www.senocular.com/flash/actionscript.php?file=ActionScript_2.0/com/senocular/drawing/PathCurveSegment.as

PathCircleSegment

Part of senocular’s Actionscript library.

http://www.senocular.com/flash/actionscript.php?file=ActionScript_2.0/com/senocular/drawing/PathCircleSegment.as

Path

from the docs:

The Path class saves a collection of line drawing commands to represent a path. Using the path class you can draw all of or a segment of that path in a movie clip or get locations and orientations along the path to have objects follow it. Note: People using Flash MX 2004 will have to use a custom flash.geom.Point class

http://www.senocular.com/flash/actionscript.php?file=ActionScript_2.0/com/senocular/drawing/Path.as

Part of senocular’s Actionscript library.

DashedLine

from the docs:

The DashedLine class provides a means to draw with standard drawing methods but allows you to draw using dashed lines. Dashed lines are continuous between drawing commands so dashes won’t be interrupted when new lines are drawn in succession

Use a DashedLine instance just as you would use a movie clip to draw lines and fills using Flash’s drawing API on a movie clip.

http://www.senocular.com/flash/actionscript.php?file=ActionScript_2.0/com/senocular/drawing/DashedLine.as
Part of senocular’s Actionscript library.