ColorSampler
From the site:
Color sampling engine for DisplayObjects. Takes a defined sample area (width, height, x, y) of a BitmapData object and computes the average color within the area. The RGB, red channel, green channel, blue channel, hue, saturation, and brightness values are stored from the sample.
http://www.somerandomdude.net/blog/flash/actionscript-3-color-sampler-class-download/
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