HomeAbout

APE - Actionscript Physics Engine

From The site:

APE (Actionscript Physics Engine) is an AS3 open source 2D physics engine for use in Flash and Flex. It’s continuation of the long dormant AS2 Flade project.

CircleParticles
-fixed or non-fixed
-variable mass, elasticity, and surface friction

RectangleParticles
-rotatable
-fixed or non-fixed
-variable mass, elasticity, and surface friction
-corner particles that can be attached to other particles with SpringConstraints

WheelParticles
-traction and angular velocity
-fixed or non-fixed
-variable mass, elasticity, and surface friction
-edge particles that can be attached to other particles with SpringConstraints

SpringConstraints
-stiffness
-collidable or non-collidible
-collidable constraints have variable width and scale

http://www.cove.org/ape/

2 Comments »

  1. I think the link is http://www.cove.org/ape/

    Comment by sam — April 11, 2007 @ 3:06 pm

  2. yup, thanks, must’ve gotten cut off and I never realized it.

    Comment by admin — April 11, 2007 @ 7:45 pm

RSS feed for comments on this post. | TrackBack URI
You can also bookmark this on del.icio.us or check the cosmos

Leave a comment





XHTML ( You can use these tags): <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> .