APE - Actionscript Physics Engine
From The site:
APE (Actionscript Physics Engine) is an AS3 open source 2D physics engine for use in Flash and Flex. It’s continuation of the long dormant AS2 Flade project.
CircleParticles
-fixed or non-fixed
-variable mass, elasticity, and surface frictionRectangleParticles
-rotatable
-fixed or non-fixed
-variable mass, elasticity, and surface friction
-corner particles that can be attached to other particles with SpringConstraintsWheelParticles
-traction and angular velocity
-fixed or non-fixed
-variable mass, elasticity, and surface friction
-edge particles that can be attached to other particles with SpringConstraintsSpringConstraints
-stiffness
-collidable or non-collidible
-collidable constraints have variable width and scale
2 Comments »
RSS feed for comments on this post.
| TrackBack URI
You can also bookmark
this on del.icio.us or check the cosmos
I think the link is http://www.cove.org/ape/
Comment by sam — April 11, 2007 @ 3:06 pm
yup, thanks, must’ve gotten cut off and I never realized it.
Comment by admin — April 11, 2007 @ 7:45 pm