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Reflection Component

The reflection component is used to give the illusion of a reflective surface in your Flex 2 applications. It includes a few properties for custom fading, skewing and scaling and was made with real-time reflection in mind. This component is a little different from similar work like Trey Long’s or PixelFumes’ because its not used like a filter or effect and takes up its own screen real estate.

http://labs.atellis.com/2007/07/11/atellis-reflection-component/

Virtual Mouse

From the site:

This mouse, when moved around the screen, will trigger mouse events that would otherwise originate from the actual mouse controlled by the user.

http://www.senocular.com/?id=2.1